### Capital City
capital = 586

### Research slots / Stability / War support
set_research_slots = 2
set_stability = 0.59
set_war_support = 0.50

### Starting Ideas
add_ideas = {
	KZC_soviet_rule
}

recruit_character = KZC_Zhumabay_Shayakhmetov

### Number of Convoys
set_convoys = 15

# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_recon = 1
	tech_support = 1		
	tech_engineers = 1
	tech_military_police = 1
	tech_mountaineers = 1
	tech_trucks = 1
	motorised_infantry = 1
	paratroopers = 1
	gw_artillery = 1
	interwar_antiair = 1
	fuel_silos = 1
	fuel_refining = 1
	basic_train = 1
}

set_grand_doctrine = mass_assault
set_grand_doctrine = new_fleet_in_being
if = {
	limit = {
		NOT = { has_dlc = "By Blood Alone" }
	}
	set_technology = {
		early_fighter = 1
		fighter1 = 1
		early_bomber = 1
		strategic_bomber1 = 1
		naval_bomber1 = 1
	}
}

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = {
		gwtank = 1
		basic_light_tank = 1
	}
}
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		gwtank_chassis = 1
		basic_light_tank_chassis = 1
	}
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		early_submarine = 1
		basic_submarine = 1
		early_destroyer = 1
		early_light_cruiser = 1
		early_heavy_cruiser = 1
		early_battleship = 1
		early_battlecruiser = 1
		transport = 1
	}
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		mtg_transport = 1
		basic_battery = 1
		basic_torpedo = 1
	}
}

### Politics
set_politics = {
	ruling_party = communism
	last_election = "1933.3.5"
	election_frequency = 48
	elections_allowed = no
}


set_popularities = {
	democratic = 0
	fascism = 0
	communism = 100
	neutrality = 0
}